Software Contracting
We offer software contracting services specializing in real-time
applications in the industrial controls simulation industry as well as the videogames industry. If you would like to connect
and get help with a software application, please go to Contact.
- Industry experience with low level C and C++ code
- Experience with a variety of build systems (CMAKE, scons)
- Experience with library integration (dynamic, static linking, tailoring compile flags to meet a project's goals)
- Multi-threaded applications
- High language competency: C/C++, C#, Java, Python, Visual Basic
Examples of Work
- Open Industry Project communications GDextension C++ module (PLC and OPC UA communications development)
[link]
- Blender 4.3 merged PR to upgrade Bevel modifier. Support "edge groups" to help compete with other modeling software
[link]
- Various contributions to the Godot engine
- Please contact to discuss work experience (non open source) in the industrial controls and simulation industry.
This includes PLC, HMI/SCADA, MES programming
Legal Disclaimer
I generally develop open source software under the
MIT license.
If an MIT license is not being used, I adhere to the license requirements of the software I am working on.
I am not currently taking on contracts that do not allow me to use an open source license.